Enthusiastic Vancouver Based Character Artist with 2 years of experience in the Game Industry.
🎭 Responsible for creating and maintaining a cohesive theme for "Curtain Call" from concept to completion. Owned concept creation, character and prop modeling, VFX concepts, environmental tiling textures, hand-painted 60+ different props as well as 5 characters.
🍨 Responsible for creating and maintaining a cohesive theme for "Frozen Minds" from concept to completion. Owned concept creation, character and prop modelling, environmental textures, prop and character texturing as well as designing the UI, menus and other 2D elements.
🪖Responsible for updating and/or creating 10 hard surface props for "Plastic Tactics Online" that matched the game's existing aesthetic based on references given by the core team. Maintained communication and ensured all concerns or critiques were addressed in a timely fashion.
💾Skilled in: Maya, ZBrush, Substance Painter, Substance Designer, Adobe Photoshop
📌Interested in opportunities related to 3D modeling, specifically in character modeling. Intermediate knowledge of industry standard tools, looking to gain valuable experience in a professional setting.
🌱Always happy to expand my connections with new people, you can reach me through LinkedIn or directly at
68Damien.Jackson@gmail.com
Responsible for updating and/or creating 10 hard surface props for "Plastic Tactics Online" that matched the game's existing aesthetic based on references given by the core team. Maintained communication and ensured all concerns or critiques were addressed in a timely fashion.